Environment Art Lead
Job Title:
Environment Art LeadRequisition ID:
R027811Job Description:
Job Title: Environment Art Lead
Department: Art
Reporting to: Sr. Director of Technology and External Art
Location: Barcelona, Spain
Your Mission
As part of the Leadership team at Infinity Ward, the Environment Art Lead oversees the visual and technical creation and standards for our environments. You’ll join a team of leaders focusing on empowering our global team of artists and helping make our content come alive through realism and storytelling.
We’re seeking an experienced leader who knows the ins and outs of creating believable and interesting spaces, within the technical and artistic constraints of consoles and PC. You should be able to educate artists and describe why or how an environment can look and play better or be more performant. As a mentor, you’re proactively finding solutions to improve pipelines and workflows and deliver clear and constructive feedback to both internal and external artists with confidence. Collaborating comes natural to you, both when developing new workflows, working with coders and designers, while guiding artists on your team to be successful in their task.
Being an ambassador for environments, you’ll represent the Infinity Ward Studio within Activision, working with level artists, photogrammetry experts, designer leads and Directors within our studios. This role is based in our Barcelona office and follows an onsite work schedule of five days per week.
Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
- Responsible for maintaining quality for the environment made for the project by our global team of artists.
- Maintain and mentor artists on established workflows and best practices.
- Prioritize and assign tasks and initiatives to the team to ensure the best possible results, while aligning with Directors, Designers, Production and Outsourcing Managers.
- Research and incorporate latest techniques and industry standards.
- Work closely with Tools, Engine, and Tech art counterparts to develop new workflows or improve existing tools and technologies to streamline team efficiency.
- Create documentation of processes for others to follow as needed.
- Provide feedback to both internal and external artists regarding quality and technical execution.
Player Profile
Experience
- 7+ years of industry experience creating realistic environments for 3rd person games as a Sr. Artist or in an Art Leadership position.
- 3+ years in a leadership position, supervising artists in creating realistic environments.
- Strong ability to collaborate with production/designers to sort of gameplay vs visual expectations, meeting deadlines.
- Knowledge of working with build kits and a strong understanding of large world construction methods, both technically and visually.Advanced skills in software: Unreal Engine and Maya
Key Attributes
- Takes direction well and can confidently give clear concise direction.
- Willingness to improve and learn new skills.
- Able to work under pressure and meet production deadlines.
Your Platform
Founded in 2002, Infinity Ward is the original studio behind the Call of Duty® franchise. The titles developed by Infinity Ward have won more than 200 "Game of the Year" awards and 100 "Editor's Choice" awards, among many other industry accolades. Some of our previous titles include Call of Duty®: Ghosts, Call of Duty®: Infinite Warfare and most recently, Call of Duty®: Modern Warfare II.A critically acclaimed studio, Infinity Ward is proud to have one of the most hardworking and versatile development teams in the industry. We love to have as much fun as the games we create, and it shows in our relaxed, yet diligent, workplace environment. We believe that making the best games relies on having the best people, so we like to look after ours. We enjoy having fun with top-notch events that everyone gets involved with.Infinity Ward is wholly owned by Activision. To learn more about our studio, please visit us at https://www.infinityward.com/, on Facebook at https://www.facebook.com/InfinityWard/, and @InfinityWard on X.
Our World
At Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.
We’re not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.
We’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater — this could be your opportunity to level up.
Ready to Activate Your Future?
The video game industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners. Activision is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
